Cinema 4D
Unity
Cinema 4D
Unity
Cinema 4D
Unity
Cinema 4D
Unity
Cinema 4D
Unity
Cinema 4D
Unity
Cinema 4D
No signals
Unity
Cinema 4D
No signals
Unity
Users: 1 user
Storage: N/A
Limits: No perpetual license option. Subscription required to continue using software. Older perpetual licenses cannot access new features.
Users: 1 user
Storage: N/A
Limits: No perpetual license. Must renew annually to continue using.
Users: 1 user
Storage: N/A
Limits: Subscription only. Overkill if you only need 3D software without Red Giant plugins.
Users: 1 user
Storage: N/A
Limits: Severely limited features. No MoGraph, limited rendering, no advanced simulation. Only works within After Effects ecosystem.
Users: Unlimited
Storage: 5GB cloud storage
Limits: Only available if total revenue/funding under $200,000/year
Users: 1 seat
Storage: 25GB cloud storage
Limits: Required if over $200K revenue; doesn't include source code access
Users: 1 seat
Storage: 25GB cloud storage
Limits: Same as Pro yearly
Users: Custom
Storage: Custom
Limits: Required if over $25M annual revenue, minimum commitment terms
| Feature | Cinema 4D | Unity |
|---|---|---|
| Motion Graphics | ||
| MoGraph System Industry-leading, Academy Award winning | ||
| Development | ||
| 2D game support Excellent - tilemaps, animation, physics | ||
| 3D game support Good but trails Unreal for photorealism | ||
| Visual scripting Unity Visual Scripting (formerly Bolt) | ||
| Source code access Enterprise only | ||
| Modeling | ||
| Polygon Modeling Comprehensive toolset | ||
| Procedural Modeling Via MoGraph and new tools | ||
| Sculpting Basic, ZBrush better | ||
| Animation | ||
| Character Rigging Good but not Maya-level | ||
| Platform | ||
| Mobile export Industry-leading iOS/Android support | ||
| Console export PS5, Xbox, Switch - requires Pro | ||
| VR/AR support Excellent Oculus, SteamVR, ARKit support | ||
| WebGL export Browser games supported | ||
| Simulation | ||
| Dynamics Simulation Rigid body, cloth, particles | ||
| Fluid Simulation Requires X-Particles plugin | ||
| Rendering | ||
| Redshift GPU Rendering Included in subscription | ||
| Team Render Network rendering included | ||
| Integration | ||
| After Effects Integration Seamless pipeline | ||
| Content | ||
| Asset Store Massive marketplace, quality varies | ||
| Pricing | ||
| Free tier Personal free up to $200K revenue | ||
| Texturing | ||
| UV Mapping Standard toolset | ||
| Licensing | ||
| Open source Proprietary - use Godot for open source | ||
| Extensibility | ||
| Python Scripting Full API access | ||
| Networking | ||
| Multiplayer built-in Netcode for GameObjects, Mirror | ||