Maya
Unity
Maya
Unity
Maya
Unity
Maya
Unity
Maya
Unity
Maya
Unity
Maya
Unity
Maya
No signals
Unity
Users: 1 user
Storage: N/A
Limits: No ownership, access ends when subscription lapses. High ongoing cost for casual or intermittent use.
Users: 1 user
Storage: N/A
Limits: Still very expensive for individuals. No perpetual option, must renew annually.
Users: 1 user
Storage: N/A
Limits: Requires large upfront payment. Still subscription-based with no ownership.
Users: 1 user
Storage: N/A
Limits: Annual gross revenue must be under $100,000 USD. Cannot use on projects valued over $100,000 USD. Strict eligibility requirements.
Users: Unlimited
Storage: 5GB cloud storage
Limits: Only available if total revenue/funding under $200,000/year
Users: 1 seat
Storage: 25GB cloud storage
Limits: Required if over $200K revenue; doesn't include source code access
Users: 1 seat
Storage: 25GB cloud storage
Limits: Same as Pro yearly
Users: Custom
Storage: Custom
Limits: Required if over $25M annual revenue, minimum commitment terms
| Feature | Maya | Unity |
|---|---|---|
| Animation | ||
| Character Rigging Industry-leading with HumanIK | ||
| Keyframe Animation Comprehensive toolset | ||
| Motion Capture Full pipeline support | ||
| Development | ||
| 2D game support Excellent - tilemaps, animation, physics | ||
| 3D game support Good but trails Unreal for photorealism | ||
| Visual scripting Unity Visual Scripting (formerly Bolt) | ||
| Source code access Enterprise only | ||
| Rendering | ||
| Arnold Renderer Hollywood-proven included | ||
| Platform | ||
| Mobile export Industry-leading iOS/Android support | ||
| Console export PS5, Xbox, Switch - requires Pro | ||
| VR/AR support Excellent Oculus, SteamVR, ARKit support | ||
| WebGL export Browser games supported | ||
| Modeling | ||
| Polygon Modeling Full toolset | ||
| NURBS Modeling Full support | ||
| Simulation | ||
| Dynamics Simulation Cloth, rigid body, particles | ||
| Fluid Simulation Bifrost system | ||
| Content | ||
| Asset Store Massive marketplace, quality varies | ||
| Pricing | ||
| Free tier Personal free up to $200K revenue | ||
| Extensibility | ||
| MEL/Python Scripting Deep customization | ||
| Pipeline | ||
| USD Support Industry standard format | ||
| Licensing | ||
| Open source Proprietary - use Godot for open source | ||
| Grooming | ||
| XGen Hair/Fur Production-quality grooming | ||
| Production | ||
| Camera Sequencer Layout and previz tools | ||
| Networking | ||
| Multiplayer built-in Netcode for GameObjects, Mirror | ||