Blender Out of Memory Error When Rendering
Workaround available Windows, Linux, macOS Updated November 13, 2026Based on 5 user reportsHow we research
Quick answer
Out of memory means the scene does not fit in GPU memory. Shrink textures and geometry, or render on the CPU, which can use all your system RAM.
Most likely fix: Shrink textures
How to fix it
Try these in order — the most common fix is first.
1. Shrink textures
- Downscale 8K or 4K maps to 2K where they are far from camera.
- Use File > External Data > Pack/Unpack only if needed; remove unused images.
Did this fix it?2. Reduce geometry
- Lower Subdivision Levels for Render in modifiers.
- Use Render Properties > Simplify and set Max Subdivision and Child Particles.
- Use instances or collections instead of duplicated meshes.
Did this fix it?3. Free GPU memory
- Close browsers and other GPU apps, restart Blender and render from the command line or a clean session.
- Blender will try to use system memory when VRAM is full, which is slower but still often beats CPU.
Did this fix it?4. Fall back to CPU or split the render
- Set Device to CPU if the scene needs more memory than the card has.
- Render in separate view layers and combine in the compositor.
- NVLink users can enable Distributed Memory Across Devices in preferences.
Did this fix it?
Symptoms
Cycles stops with Error: Out of memory in CUDA/OptiX/HIP/Metal, or GPU renders become very slow.
Why it happens
- Large textures (an 8K image is about 256 MB, 4K 64 MB)
- Millions of polygons or heavy subdivision/displacement
- Particles, hair and volumes
- Other apps using VRAM
- Scene is bigger than card memory
This guide also covers
- blender out of memory
- blender cuda out of memory
- blender gpu out of memory
- blender render out of memory
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