Godot Android Export Failed (JDK, SDK and Keystore Errors)
Workaround available Windows, macOS, Linux Updated November 14, 2026Based on 5 user reportsHow we research
Quick answer
Most Godot 4 Android export failures are a wrong JDK (Godot 4 needs JDK 17), a wrong Android SDK path or a missing debug keystore. Fix the three Editor Settings paths first.
Most likely fix: Set the Java and Android SDK paths
How to fix it
Try these in order — the most common fix is first.
1. Set the Java and Android SDK paths
- Open Editor > Editor Settings > Export > Android
- Set Java SDK Path to a JDK 17 install
- Set Android SDK Path to the SDK root, the folder containing platform-tools, build-tools and platforms
- On Windows, if a keystore is set and no JDK is on PATH, setting the Java SDK Path is the known workaround
Did this fix it?2. Create or point to a debug keystore
- Set Debug Keystore in Editor Settings > Export > Android to a path; Godot can generate it if the file does not exist
- Use user androiddebugkey and password android
- Release builds need your own release keystore in the export preset
Did this fix it?3. Install the Android build template for Gradle builds
- Open Project > Install Android Build Template
- Enable Use Gradle Build in the Android export preset only if you need it
Did this fix it?4. Read the full output log
- Open the Output panel at the bottom after the failed export
- Look for the first red error line: the popup often hides the real cause
- Install the matching Build-Tools version in Android SDK Manager if the log names one
Did this fix it?
Symptoms
Export to Android fails with a generic error popup, 'Could not find keystore', apksigner errors or Gradle errors in the output log.
Why it happens
- JDK version does not match what the Godot 4 Gradle build expects (JDK 17)
- Android SDK path points to the wrong folder instead of the SDK root
- Debug keystore path is empty or the file does not exist
- Android build template not installed for Gradle builds
- Build-Tools version missing from the SDK
This guide also covers
- godot android export failed
- godot apksigner returned with error
- godot android debug keystore
- godot android build template
- godot jdk 17
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