Unity Editor Crashing
Quick answer
Unity Editor crashes are most often caused by a bad package or plugin, a corrupted Library folder, a GPU driver problem, or running out of memory. Read Editor.log, clear the Library folder, and test in a fresh project to find the cause.
Most likely fix: Read the Editor log
How to fix it
Try these in order — the most common fix is first.
1. Read the Editor log
- Windows: %LOCALAPPDATA%\Unity\Editor\Editor.log
- macOS: ~/Library/Logs/Unity/Editor.log
- Linux: ~/.config/unity3d/Editor.log
- Look near the end for the stack trace or the last imported asset
Did this fix it?2. Delete the Library folder
- Close Unity
- Delete the Library folder inside your project (it is rebuilt)
- Reopen the project; first open takes longer
Did this fix it?3. Remove suspect plugins and packages
- Open Window > Package Manager and remove recently added packages
- Move recent Asset Store plugins out of Assets
- Reopen and test
Did this fix it?4. Update drivers and change graphics API
- Update your GPU driver
- Launch with -force-d3d11 (Windows) or -force-vulkan to test another API
- Update Unity to the latest patch of your LTS version
Did this fix it?5. Check infinite loops and memory
- Look for while loops and recursive calls in code that runs on load or Play
- Close other heavy apps and watch RAM usage while loading the scene
Did this fix it?
Symptoms
The Editor closes without warning, shows the crash handler, freezes on startup, or crashes when entering Play mode or importing assets.
Why it happens
- Corrupted Library cache
- Incompatible or abandoned Asset Store plugin or package
- Outdated GPU drivers or wrong graphics API
- Out of RAM with large scenes
- Infinite loops or recursion in scripts
- Bugs in a specific Editor version
This guide also covers
- unity editor crashing
- unity keeps crashing
- unity crash on play
- unity editor freezes
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